The bakers were previously only available in Substance 3D Designer, Adobe’s material authoring software. Other changes include three new bakers for baking information from 3D meshes as texture maps.īent Normals bakes occlusion data, which can be used to improve the realism of the viewport display Height bakes surface height information and Opacity bakes information about holes in mesh surfaces. The change is intended to make it easier to match the look of real-world materials, with users now able to visualise scale by toggling a viewport grid beneath the model being textured. The update also adds support for physical size in Substance materials: something first introduced in sibling application Substance 3D Sampler earlier this year. ICC profiles can be automatically extracted from imported images, or embedded in exported texture maps, and users can save and reuse colour management settings as. Substance 3D Painter 8.1 includes a number of new features targeted towards product design, including support for the Adobe Color Engine (ACE) colour-management system used in Photoshop and Illustrator.ĪCE, provided as an alternative option for colour management to the more VFX-centric OpenColorIO, makes it possible to use ICC profiles for accurate colour calibration of monitors and print output. New features for product design and visualisation The update adds support for ICC colour profiles and physical size in Substance materials, plus three new texture bakers and procedural noise types, and updates the eyedropper tool and automatic UV unwrapping. As well as being able to comment on stories, followers of our social media accounts can see videos we don’t post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.Adobe has released Substance 3D Painter 8.1, the latest version of its 3D texture painting software. ![]() Have your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). Read a list of new features in Substance 3D Painter 9.1 in the online release notes Subscriptions to the Linux edition require a $1,198.88/year Creative Cloud Plan for Teams. Substance 3D Texturing subscriptions cost $19.99/month or $219.88/year Substance 3D Collection subscriptions cost $49.99/month or $549.88/year. The software is also via Adobe’s Substance 3D subscriptions. ![]() Perpetual licences are available via Steam and cost $149.99. Substance 3D Painter 9.1 is available for Windows 10, CentOS 7.0/Ubuntu 20.04+ Linux and macOS 11.0+. According to a tweet from Adobe’s Wes McDermott, this can reduce project files sizes by “up to 50%”. The software also now applies lossless compression to 16-bit images when saving. In addition, temporal anti-aliasing and subsurface scattering are now enabled by default, although GPU ray tracing is deactivated by default when baking texture maps on AMD GPUs. Other changes include a new Send to After Effects option, which exports a textured 3D mesh directly from Substance 3D Painter to Adobe’s compositing software. It is also now possible to copy and paste path properties, and to toggle the visibility of paths individually. The new Path tool introduced in Substance 3D Painter 9.0 gets usability improvements, with new transformation manipulators for path points, including tangent controls. ![]() Users can use and modifiers to control how new effects and layers are created. ![]() It is now possible to drag and drop external assets directly into the Layer Stack, to drag textures from the Assets Panel into the Layer Stack, and to drag filters and generators onto a 3D mesh. There are also a number of workflow improvements, particularly to drag-and-drop workflows. New drag-and-drop workflows, and improvements to the Path tool
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